btn to top

We Become What We Behold is a life simulation in a square and round world. Every trend in this online world is influenced by the images taken by you.

How To Take Photos Of We Become What We Behold

In this online game, players become photographers who can observe the entire square-and-round world and take any photo.

To take photos, players just need to hold and slide the mouse to move the taking frame. After that, click to take a photo and the photo will immediately be taken to the main screen. Through this screen, squares and circles can monitor occurring events.

This way of taking photos is simple for all players in We Become What We Behold. However, not all photos can bring effectiveness and trends to this online world. Therefore, players need to choose the taking location carefully.

The Influence of Photographs and The Game End

In We Become What We Behold, photographs play an important role in leading to the ending. Let's learn together about two important factors in this square-and-round world.

The Influence of Photographs in a Square-and-Round World

When you enter the world of We Become What We Behold, you can see two communities: square and round. These two communities live peacefully together, but there are always hidden discords. The only compatibility is the couple between one square and one round.

During your observation, you will see special events. Observation is very special and important to taking good photos. If you play Five Nights at Freddy's 3, you need to observe to detect animatronics through cameras. In We Become What We Behold, you observe and record events through your camera.

Your photos can impact square and round behaviors. For example, you can create a hat trend when you take a photo of a gentleman with his hat on.

The End Of We Become What We Behold

Based on your photos, the square and round world can have many different events. However, the ending of We Become What We Behold is only one: the conflict between square and round reaches its climax and a war breaks out.